1. Which NURBS element is being represented by the yellow colored line in the given image?
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Keys cannot be set on the transform attributes of particles individually in a particle object.
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- Hull
- Isoparm
- Normal
- None of the above
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- Double-sided shading
- Sampler info
- Light info
- Projection
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- Environment fog
- Simple fog
- Physical fog
- Light fog
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- True
- False
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- All keyable attributes
- All Manipulator handles
- Current Manipulator handle
- All manipulator handles & keyable attributes
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- True
- False
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- Ocean shader
- Phong
- Shading map
- Light fog
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- Point light
- Directional light
- Ambient light
- Volume light
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- True
- False
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- Curve editor
- Trax editor
- Dope sheet editor
- Blend shape editor
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- Point
- Sphere
- Sprite
- Cloud
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- Phong
- Lambert
- Blinn
- Anisotropic
Keys cannot be set on the transform attributes of particles individually in a particle object.
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- True
- False
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- 1
- 3
- 5
- 6
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- True
- False
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- Blend shape editor
- Curve editor
- Dope sheet editor
- Expression editor
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- Birail 1 tool
- Birail 2 tool
- Birail 3+ tool
- None of the above
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- Render current frame
- Redo previous render
- IPR render current frame
- All of above
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- Point
- Streak
- Multipoint
- All of above
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- Pivot
- Cone angle
- Penumbra
- Decay regions
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- Point
- Multipoint
- Streak
- Multistreak
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- Escape
- Insert
- End
- None of the above
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- True
- False
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- Make live
- Center pivot
- Add attribute
- None of the above
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- Range slider
- Time slider
- Playback controls
- None of the above
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- Phong
- Lambert
- Blinn
- Phong E
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- True
- False
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- Multilister
- Hypershade
- Hypergraph
- Visor
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- Cloth
- File
- Brownian
- Ramp
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- Maya IFF
- Maya16 IFF
- RLA
- All of the above
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- Object
- Local
- World
- Normal
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- Hypergraph
- Hypershade
- Outliner
- None of the above
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- Point light
- Directional light
- Spot light
- Area light
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- Point light
- Directional light
- Ambient light
- Volume light
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- Static attributes
- Dynamic attributes
- Custom attributes
- All of above
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- True
- False
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- Hypershade
- Render globals
- Render diagnostics
- None of the above
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- Expressions
- Animation curves
- Inverse Kinematics
- All of the above
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- Point light
- Ambient light
- Volume light
- Directional light
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- Proportional modification tool
- Move tool
- Move normal tool
- All of the above
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- LifespanMode
- Lifespan
- LifespanRandom
- None of the above
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- Scene up
- Object up
- Object rotation up
- Vector
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- Escape
- Insert
- Spacebar
- ‘E’
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- Surface
- Spot
- Curve
- Volume
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- True
- False
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- Independent Euler-Angle curves
- Synchronized Euler-Angle curves
- Synchronized Quaternion curves
- All of the above
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- A
- B
- C
- None of these
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- Phong
- Lambert
- Blinn
- None of the above
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